Tag: Routing API
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Routing API: Extension of Truck Routes in Australia and New Zealand
The Routing API V1.15.0 now supports the following extension of truck routes in Australia and New Zealand:
- Network for high productivity motor vehicles (HPMV)
- B-double routes – including routes for B-double vehicles operating at higher mass limits (HML)
- B-triple routes – including routes for B-triple vehicles operating at higher mass limits (HML)
- AB-triple routes – including routes for AB-triple vehicles operating at higher mass limits (HML)
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Changing vehicle parameters at waypoints
When calculating a route with more than 2 waypoints, it often happens that logistic events occur at intermediate stops, which can modify some routing-relevant characteristics of the selected vehicle.
The most common use-case is obviously unloading or loading some goods at a stop, which implies a change of the weight of the vehicle.…
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Emission calculation with alternative drive-trains
The reduction of pollution and the sustainable increase in efficiency of transport chains to improve air quality are important factors in the logistics today. ISO standards therefore have been introduced to standardize the calculation of emissions that are released.…
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Fastest, shortest … and now cheapest routes
Usually the ‘FAST’ routing mode tends to reduce the driver cost of your calculated transport routes due to shorter driving times, while ‘SHORT’ routing mode rather optimizes fuel consumption costs due to a shorter travel distance.
Multiple factors should indeed be considered in order to spare money : toll costs, energy costs, vehicle cost per kilometer, or even working-time cost per hour.…
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Sometimes length matters ;-)
Usually a route is optimized for travel time. The result is a fast route a real driver would follow accepting a longer distance, if necessary. But there are use cases where you want to optimize a route for distance, for example in case of billing purposes based on distance.…
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Route violated! But where?
When there is no valid route for your vehicle between two waypoints possible at all, the route is nevertheless calculated and marked as violated. This is typically the case for prohibited areas around waypoints, which have to be entered or exited anyway.…